Local resampling for patch-based texture synthesis in vector fields

نویسندگان

  • Renjie Chen
  • Ligang Liu
  • Guangchang Dong
چکیده

We develop a direct and accurate approach for local resampling in vector fields, and then use the approach to synthesise textures on 2D manifold surfaces directly from a texture exemplar. Regular-grid patches produced by the local resampling are used as building blocks for texture synthesis. Then, texture optimisation and patch-based sampling are generalised to synthesise texture directly in vector fields. Users can control the vector field on the mesh to generate textures with local variations including the orientation and scale. Many experimental results are presented to demonstrate the ease of use and reliable results provided by our system.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Object Recognition based on Local Steering Kernel and SVM

The proposed method is to recognize objects based on application of Local Steering Kernels (LSK) as Descriptors to the image patches. In order to represent the local properties of the images, patch is to be extracted where the variations occur in an image. To find the interest point, Wavelet based Salient Point detector is used. Local Steering Kernel is then applied to the resultant pixels, in ...

متن کامل

Interactive 3D Flow Visualization Based on Textures and Geometric Primitives

This thesis presents research in the area of flow visualization. The theoretical framework is based on the notion that flow visualization methodology can be classified into four main areas: direct, geometric, texture-based, and feature-based flow visualization. Our work focuses on the direct, geometric, and texture-based categories, with special emphasis on texture-based approaches. After prese...

متن کامل

Patch-based Texture Interpolation

In this paper, we present a novel exemplar-based technique for the interpolation between two textures that combines patch-based and statistical approaches. Motivated by the notion of texture as a largely local phenomenon, we warp and blend small image neighborhoods prior to patch-based texture synthesis. In addition, interpolating and enforcing characteristic image statistics faithfully handles...

متن کامل

Region Completion in a Texture using Multiresolution Transforms

Abstract Natural images, textures and photographs are likely to be impaired by stains.  As a result a substantial portion of the image remains blurred. However, a method called region completion is adopted to fill in the tainted part by using the information from the portion left unblemished by stains. A novel method to perform this operation is proposed in this paper. The three significant sta...

متن کامل

Texture Synthesis and Nonparametric Resampling of Random Fields by Elizaveta Levina

This paper introduces a nonparametric algorithm for bootstrapping a stationary random field and proves certain consistency properties of the algorithm for the case of mixing random fields. The motivation for this paper comes from relating a heuristic texture synthesis algorithm popular in computer vision to general nonparametric bootstrapping of stationary random fields. We give a formal resamp...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:
  • IJCAT

دوره 38  شماره 

صفحات  -

تاریخ انتشار 2010